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  • Medical Edition: All In One Links Thread

    Medical Edition: All In One Links Thread
    The State Of Medic/Doctor/Combat Medic/Jedi Healing
    • Medical experience from medic through master doctor and combat medic (not counting poisons) is linear
    • Linear healing means, regardless of which you choose first, speed, or better packs, you will gain the same rate of experience on a single target regardless of which tree you go first in terms of experience.
    • It is recommended you immediately go for pharmacology 4, for stim e's, as they hit the hardest and work well with action burns to maximize the amount of exp gain in the linear progression of healing experience.
    • In the end the timer for healing versus exp is the same so sit back and enjoy the ride
    Contents
    Last edited by shadowfox; 07-30-2015, 01:24 PM.

  • #2
    Medic
    Where can I see known issues and bugs about Medics?Where can I submit a bug about Medics?Where can I submit a suggestion about Medics?Where did the post go that I submitted about my bug/suggestion?
    • As bugs and suggestions are incorporated into the thread itself they are removed
    How do I update a bug on a post that got moved already?
    Last edited by shadowfox; 07-30-2015, 01:17 PM.

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    • #3
      Combat Medic
      Where can I see known issues and bugs about Combat Medics?Where can I submit a bug about Combat Medics?Where can I submit a suggestion about Combat Medics?Where did the post go that I submitted about my bug/suggestion?
      • As bugs and suggestions are incorporated into the thread itself they are removed
      How do I update a bug on a post that got moved already?What's the best way to gain crafting experience?
      • Advanced Biological Effect Controllers
      ​​What's a good way to gain medical experience for combat medic - version 1?
      • Go Support 4, Distance 4 then Speed 4.
      • Get some AE Poison A's (Any stat) and go to a durni lair (or any low HP mob lair will do)
      • Poke the lair till about 10 or more come out at once, holster your weapon, peace and spam the poison
      • At CM0002 you will get the xp equivalent to the rated effectiveness of the poison pack plus your effectiveness bonus
      • At CM0004 you can start using better poison packs, like AE Bs. At CM1004 your damage on the packs will start gaining more of a bonus to damage and distance
      • At CM4004 your bonus to damage and distance will be maxed until you reach Master
      • At this point you will fly through the Speed tree in approximately 10 minutes or so
      • Now you may ask "But won't mobs die with so much poison being applied to them?" No, the +1 nerf the introduced the easiest way to Power Level a CM
      • Another question you may have is "Will I still gain xp for applying a poison pack to a mob with only 1 HP?"
      • Yes, you will gain full XP but it just won't do the damage
      • Spam the pack like mad
      • Buy or make some poison packs made with Rancor biles to maximize the charges
      • A good pack made with Rancor Bile can have upwards of 90-190 charges on them.
      ​​What's a good way to gain medical experience for combat medic - version 2?
      • Get a dancer to do an action burn
      • Use stim Es to complete all the medical experience for CM
      ​​Can I use poisons to level Doc?
      • Yes
      What's the best brach to take first? Second? Third?
      • This is up to each individual
      • it is usually considered best to take the Combat Medic Support branch first as it will allow you to use better meds(it is the branch that provides the Combat Medicine Use skill mods).
      • Distance would be second
      • Speed last.
      What's a good Combat Profession to take with Combat Medic?
      • This is up to each individual to choose for themselves.
      • After Mastering Combat Medic, you will have enough skill points to Master Any of the Elite Ranged Professions(Rifleman, Carbineer, Pistoleer) or 3 branches of an Elite Melee Profession(Teras Kasi, Swordsman, Pikeman, Fencer).
      • Your ability to poison/disease any stat allows you the flexibility to choose any of these professions as you see fit.
      Do I have to be a Doctor to make the best stims?
      • Not at all.
      • Doctor is a great profession to have alongside Combat Medic and has many good points, but it isn't necessary.
      • You can easily have a Doctor make a schematic for your subcomponents.
      Do I have to have to be a Master Combat Medic to be effective?
      • Mastering Combat Medic grants you the full extent of the skill mods available, but some have found other ways to be a effective with only partial CM skills alongside other skillsets.
      • However, to be the best at Combat Medic then, yes, you would have to Master.
      Can I dabble in Combat Medic and still be effective?
      • Yes.
      • You won't be the best or be able to use the best, but you can still be very effective.
      Do I have to have Artisan/Scout skill to be a good Combat Medic?
      • It helps, but is not mandatory.
      • You can find basic resources for sale on the bazaar/vendors
      • You may be able to work a deal with an artisan/scout/ranger to help you get resources for advanced components.
      What resources does a Combat Medic Require?
      • Titanium Aluminum, Eleton Reactive Gas(required for Advanced Injection Amplifiers)
      • Class 2 Liquid Petrochemical and Yavinian Fiberplast(required for Advanced Dispersal Mechanisms)
      • Tolium Reactive Gas and Class 1 Radioactive(required for Advanced Resilience Compounds)
      • Fungi, Radioactive, Insect Meat and Non-Ferrous Metal.
      What stats should I look for in resources?
      • High OQ and PE (and DR if possible) fungi, for your poisons
      • High OQ and PE (and DR if possible) radioactives, for your diseases
      • High OQ and PE (and DR if possible) insect meat, for your diseases
      • High OQ and conductivity, and toughness non-ferrous metal
      How do I read the stats on a poison/disease/stim pack? What does it all mean?
      • Potency: Chances of poison/disease 'sticking', or effectively being applied
      • Duration: Length of time the effect will last, measured in seconds
      • Range: Base Distance in meters
      • Charges: Number of uses
      • Area of effect: Radius of effect for the AoE(from target)
      • Combat Medicine Use: Required Combat Medicine Use to apply the med
      • Effectiveness: Base Damage/Wound
      How much damage will my poison do?
      • Damage per tick = (poison effectiveness) * (1 + (CM effectiveness) / 100)
      How far can I throw my meds?
      • Range = (Base Range of the med) X (1 + (CM range skill/100))
      How long does it take for a poison to 'tick'?
      • After application, it takes 10 seconds before the first 'tick'. The poison will then tick every 10 seconds thereafter.
      How long does it take for a disease to 'tick'?
      • After application, it takes 40 seconds before the first 'tick'. The disease will then tick every 40 seconds thereafter.
      Can I stack poisons and diseases?
      • Yes.
      Can I stack different poisons and diseases on the same HAM Bar?
      • You can not stack two of the same level of the same type(area/single).
      • You can, however, stack an area with a single as well as each of the different levels.
      What are the Combat Medic Loot drops?
      • Rancor Bile
      • Dunkawah Poison
      • Spider Venom
      • Occassionally an 'Enhanced' version of a Component
      • There are also skill enhancing items that drop as well.
      What is Rancor Bile?
      • Rancor Bile is a loot drop obtained from Rancors on Dathomir.
      • It replaces the Dispersal Mechanism(Regular/Advanced) during the crafting stage.
      • It usually provides a Large number of charges at the cost of range. It is very common.
      What is Dunkawah Poison?
      • Dunkawah Poison is obtained from either Dunkawah Ewoks or Pubams, on Endor
      • It replaces the Infection Amplifier(Regular/Advanced) during the crafting stage
      • It is apparently very rare.
      What is Spider Venom?
      • Spider Venom is obtained from the Fire Breathing Spider inside the Geonosian Bio-Lab/Cave/Dungeon on Yavin
      • It replaces the Infection Amplifier(Regular/Advanced) during the crafting stage
      • This will usually raise the Effectiveness greatly
      • These aren't as common as they once were, but can still be found.
      What are these 'Enhanced' Components?
      • Sometimes an Enhanced or Legendary version of a component will be looted
      • The stats and types vary but are usually much better then any player crafted component
      • These are very rare drops.
      What do Combat Medic Effectiveness Skill Enhancers do?
      • They provide a bonus to a Combat Medics Effectiveness skill mod
      • Combat Medics have a hard cap of 100 to Effectiveness at Master so these items are only good for Non-Masters.
      Do Combat Medicine Use Skill Enhancers work?
      • No. Just like the Medicine Use Skill Enhancers, these were disabled long ago
      • They would prove to be game breaking items for the Medical Professions and were never activated
      • They do still drop, however.
      Last edited by shadowfox; 03-15-2016, 11:58 AM.

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      • #4
        Doctor
        Where can I see known issues and bugs about Doctors?Where can I submit a bug about Doctors?Where can I submit a suggestion about Doctors?Where did the post go that I submitted about my bug/suggestion?
        • As bugs and suggestions are incorporated into the thread itself they are removed
        How do I update a bug on a post that got moved already?What should I make with Janta bloods?
        • The most effective use of Janta bloods is for health and action only
        • Using Janta bloods for any secondary buffs are essentially a waste
        • 1500+ in any secondary stat after armor use effectively 0's HAM cost and caps regeneration. Using Jantas would just be wasting the stat
        Where can Doctor's buff?
        • With a droid, a player doctor can buff anywhere, within 30m of the medical module enabled droid. Note the wording on this. A droid does not have to have a charged battery for the modules to still work.
        • Without a droid they can buff in any player controlled building (except city halls), medical center or camp
        • There are specific modifiers for camps listed below
        Camp Type Medical Rating Health/Action Wound Regeneration Rate Entertainer Buff Rating
        Basic Camp Kit 60 20 100
        Multiperson Camp Kit 65 20 100
        Improved Camp Kit 70 40 100
        High Quality Camp Kit 80 60 100
        Field Base Kit 90 80 100
        High Tech Field Base Kit 100 100 100
















        This older TEF matrix is here for historical purposes. The overt status of a doctor no longer matters when applying buffs. Any doctor of any faction can buff anyone at any time out of combat
        You/Patient Overt Rebel TEF'd Rebel Covert Rebel Neutral Covert Imperial TEF'd Imperial Overt Imperial
        Overt Rebel Yes Yes Yes Yes Yes No No
        Covert Rebel TEF TEF Yes Yes Yes No No
        Neutral No No Yes Yes Yes No No
        Covert Imperial No No Yes Yes Yes TEF TEF
        Overt Imperial No No Yes Yes Yes Yes Yes
        Enhanced healstate and healenhance commands do not need a state/attribute argument.
        The order of the states checked for the healstate command is Stunned, Dizzy, Blinded, and Intimidated.
        For healenhance the order is alphabetical.
        Last edited by shadowfox; 03-16-2016, 11:44 AM.

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        • #5
          Jedi Healing Characters
          Where can I see known issues and bugs about Jedi Healing?Where can I submit a bug about Jedi Healing?Where can I submit a suggestion about Jedi Healing?Where did the post go that I submitted about my bug/suggestion?
          • As bugs and suggestions are incorporated into the thread itself they are removed
          How do I update a bug on a post that got moved already?

          Comment


          • #6
            Rules Regarding Medic/Doctor/Combat Medic/Jedi Healing Professions


            Are there special rules/warnings/information about Medic/Doctor/Combat Medic/Jedi Healing professions I need to know about?

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